#include<graphics.h>
#include<stdio.h>
#include<conio.h>
#include<math.h>
#define SQUARE(x) ((x)*(x))
void drawcircle(int, int, int);
void main()
{
int gd=DETECT,gm;
int xc,yc,r;
initgraph(&gd,&gm,"C:\\TC\\BGI");
xc=getmaxx()/2;
yc=getmaxy()/2;
r=100;
drawcircle(xc,yc,r);
getch();
closegraph();
}
void drawcircle(int xc,int yc,int r)
{
int i,x,y,y1;
for(i=xc-r;i<=xc+r;i++)
{
x=i;
y=yc+sqrt(SQUARE(r)-SQUARE(x-xc));
y1=yc-sqrt(SQUARE(r)-SQUARE(x-xc));
putpixel(x,y,1);
putpixel(x,y1,1);
delay(100);
}
}
void drawcircle(int xc,int yc,int r)
{
int x,y;
float theta;
const float PI=3.14;
for(theta=0.0;theta<=360;theta+=1)
{
x=xc+r*cos(theta*PI/180.0);
y=yc+r*sin(theta*PI/180.0);
putpixel(x,y,1);
}
}
OUTPUT:
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